[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [Background(image="bg_black",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [stopmusic] [Dialog] [Delay(time=1)] [PlayMusic(intro="$ponder_intro", key="$ponder_loop", volume=0.6)] [Delay(time=2)] [interlude(maskid = "ui_cutin_mask_vertical", style = 1, size = "600, 720",offset = "-120,0", channel = 2)] [interlude(channel = 2, type = 2, name = "43_g8_wildernesswarcircle", afrom = 0, ato = 1, aduration = 3, sfrom = "1.9,1.9", sto = "1.9,1.9", sduration = 0)] [delay(time=2)] [interlude(channel = 2, type = 1, slot = "m", offset = "-120,50", name = "cutin_char_5",sfrom = "1.2,1.2", sto = "1.2,1.2", aduration = 2,block=false)] [interlude(channel = 2, type = 1, slot = "m", pfrom = "-120,50", pto = "-170,50", duration = 40)] [delay(time=2)] [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我从没这么明白地感觉到,我的血在自己的血管里流动。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n它们横冲乱撞,穿过四肢,最终汇总在我的心脏里。 ",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="在罗德岛,那些医疗干员给我做检查的时候,想给我打一种......那东西叫什么来着,我忘了。 ",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我吓唬了他们一顿,我可不想自己的身体里除了源石,还要再混上些什么乱七八糟的东西。 ",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n好吧,现在我知道了,我们的确靠着这些血来活着。 ",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="携带氧气什么的,赫德雷和我讲过。 ",x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n不过现在,我恨这种感觉。 ",block = true)] [Sticker(id="st1")] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="你们既然是我的血,那就要听我的。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n否则,就滚出我的身体。 ",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="我摸向腰间的刀。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Delay(time=1)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [interlude(channel = 2,clear = true)] [Background(image="bg_black", screenadapt="coverall", block=true)] [PlaySound(key="$d_avg_daggerexsheath", volume=0.6)] [delay(time=0.3)] [PlaySound(key="$d_avg_inject", volume=0, loop=false, channel="bld")] [SoundVolume(volume=0.6,channel="bld", fadetime=2)] [delay(time=1)] [Dialog] [charslot] [Background(image="43_g8_wildernesswarcircle", screenadapt="coverall", block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [charslot(slot="m",name="avg_npc_412_1#2$1",duration=0.7)] [delay(time=1)] [charslot(slot="m",name="avg_npc_412_1#2$1",focus="m")] [name="W"]哈—— [charslot(slot="m",name="avg_4087_ines_1#6$1",focus="m")] [name="伊内丝"]W,到底怎么了! [charslot(slot="m",name="avg_npc_412_1#2$1",focus="m")] [name="W"]没事,放血疗法。 [Dialog] [charslot] [charslot(slot="m",name="avg_4088_hodrer_1#6$1",duration=0.5)] [delay(time=0.7)] [charslot(slot="m",name="avg_4088_hodrer_1#6$1",focus="m")] [name="赫德雷"]呼...... [Dialog] [charslot] [charslot(slot="m",name="avg_npc_869_1#6$1",duration=0.5)] [delay(time=0.7)] [charslot(slot = "m", name = "avg_npc_869_1#6$1",focus="m")] [name="埃芒加德"]—— [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="赫德雷皱着眉头,那巫妖也正紧紧抓着自己的帽子。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n躁动终于平息了。不,应该说,是顽强的我们适应了。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]伊内丝,你还好吗? [charslot(slot="m",name="avg_4087_ines_1#14$1",focus="m")] [name="伊内丝"]我一点事都没有。你们该给我解释一下。 [charslot(slot="m",name="avg_npc_412_1#1$1",focus="m")] [name="W"]我懂了,这些石头对冷酷的老女人无效。凯尔希绝对能在这里跳舞。 [charslot(slot="m",name="avg_4087_ines_1#1$1",focus="m")] [name="伊内丝"]我相信她可以,我建议你先把伤口包扎好。 [charslot(slot="m",name="avg_npc_412_1#7$1",focus="m")] [name="W"]我刺得很准,避过了动脉。 [charslot(slot="m",name="avg_4087_ines_1#14$1",focus="m")] [name="伊内丝"]所以,这是针对萨卡兹的装置?与血液有关? [charslot(slot="m",name="avg_4087_ines_1#3$1",focus="m")] [name="伊内丝"]萨卡兹,血,呵,还真是难猜。 [charslot(slot = "m", name = "avg_npc_869_1#9$1",focus="m")] [name="埃芒加德"]这些巫术装置......还没有真正启动。 [charslot(slot = "m", name = "avg_npc_869_1#8$1",focus="m")] [name="埃芒加德"]嗯......因为有一些不安的感觉而靠近这里,原来这就是元凶。 [name="埃芒加德"]也难怪老师们对待伦蒂尼姆的事情总是谨慎过头。 [charslot(slot="m",name="avg_npc_412_1#13$1",focus="m")] [name="W"]那真正启动起来会怎么样?所有萨卡兹爆体而亡?然后血魔大君就会用我们的血泼那些维多利亚人一身? [charslot(slot="m",name="avg_4088_hodrer_1#8$1",focus="m")] [name="赫德雷"]附近......没有车辙,没有运输痕迹。 [charslot(slot="m",name="avg_4088_hodrer_1#4$1",focus="m")] [name="赫德雷"]他们就把这些巨大的结晶,跨过遥远的距离,直接投放到了这里? [name="赫德雷"]......我好像不是第一次听说这种手段。 [charslot(slot="m",name="avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]埃芒加德女士......这似乎也与您无关吧。 [charslot(slot = "m", name = "avg_npc_869_1#9$1",focus="m")] [name="埃芒加德"]自然。巫妖没办法做到这样的事,我们研究的,不是此处的“空间”。 [charslot(slot="m",name="avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]以及,您刚才似乎,认出我来了? [charslot(slot = "m", name = "avg_npc_869_1#9$1",focus="m")] [name="埃芒加德"]赫德雷嘛......我注意到过你的书,有些手抄本甚至流传到了莱塔尼亚的萨卡兹之中。 [charslot(slot="m",name="avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]您有什么线索吗? [charslot(slot = "m", name = "avg_npc_869_1#7$1",focus="m")] [name="埃芒加德"]我为什么要帮你们?你刚炸掉了我的小方块。 [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="啧。这女人刚才瞟了我一眼。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_412_1#1$1",focus="m")] [name="W"]我至少没往你胸口的那个洞里塞炸弹。 [charslot(slot = "m", name = "avg_npc_869_1#7$1",focus="m")] [name="埃芒加德"]嗯哼。现在的萨卡兹雇佣兵都这么急于求死吗? [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="她要是再说一句,我就真的那么做。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot = "m", name = "avg_npc_869_1#2$1",focus="m")] [name="埃芒加德"]......算了。 [charslot(slot = "m", name = "avg_npc_869_1#9$1",focus="m")] [name="埃芒加德"]谈到刚才的幻境。 [name="埃芒加德"]那是些残迹......空间的,时间的。 [name="埃芒加德"]你们刚才在找辙痕?幻境就是辙痕。某种特殊的法术影响了这里。 [charslot(slot="m",name="avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]可那不是源石技艺,不是萨卡兹巫术。 [charslot(slot = "m", name = "avg_npc_869_1#9$1",focus="m")] [name="埃芒加德"]这些法阵确实与血魔有关,而幻境也确实和法阵有关,但又没有直接联系。 [charslot(slot = "m", name = "avg_npc_869_1#1$1",focus="m")] [name="埃芒加德"]说不定......你会用到这些线索呢? [charslot(slot="m",name="avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]......巫妖们的态度是什么? [charslot(slot = "m", name = "avg_npc_869_1#1$1",focus="m")] [name="埃芒加德"]和往常一样,没有任何允诺。 [charslot(slot="m",name="avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]可有线人告诉我,卡兹戴尔最近......也出现了一些巫妖,你们平时可不怎么在卡兹戴尔亮相。 [charslot(slot = "m", name = "avg_npc_869_1#1$1",focus="m")] [name="埃芒加德"]......哦? [name="埃芒加德"]你离开巴别塔,然后加入感染者组织,最后来到伦蒂尼姆,却还能在卡兹戴尔留下情报网络? [name="埃芒加德"]你真的只是个雇佣兵?我觉得你的才干,高低能在莱塔尼亚捞个金律法卫当当。哦,就是你的法术不太厉害。 [charslot(slot="m",name="avg_4088_hodrer_1#8$1",focus="m")] [name="赫德雷"]个人习惯。 [charslot(slot = "m", name = "avg_npc_869_1#1$1",focus="m")] [name="埃芒加德"]......嗯哼。“个人习惯”。 [name="埃芒加德"]这片战场如此宽广,如果我真有意悄无声息地离开,你觉得凭你们能拦得住我? [charslot(slot="m",name="avg_4088_hodrer_1#4$1",focus="m")] [name="赫德雷"]您......也在找我们? [charslot(slot = "m", name = "avg_npc_869_1#1$1",focus="m")] [name="埃芒加德"]算是吧。我对你有点兴趣。 [charslot(slot="m",name="avg_4087_ines_1#13$1",focus="m")] [name="伊内丝"]你们萨卡兹聊天一定要打哑谜吗? [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="伊内丝第一次插话了。她不耐烦了,很好。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Dialog] [PlaySound(key="$d_avg_cloakmovement", volume=0.8)] [Sticker(id="st1", multi = true, text="她吸引了注意,我来弄死这个什么巫妖。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [charslot] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [delay(time=1.5)] [charslot(slot = "m", name = "avg_npc_869_1#1$1",focus="m")] [name="埃芒加德"]既然你都能收到卡兹戴尔的消息,那对兄妹自然只是视而不见。 [name="埃芒加德"]我们需要,嗯,为特雷西斯准备一些,后手。我们正在接管卡兹戴尔。大家都来维多利亚了,总得有人照看着点老家。 [charslot(slot="m",name="avg_npc_412_1#13$1",focus="m")] [name="W"]什么后手,庆功宴吗? [charslot(slot = "m", name = "avg_npc_869_1#1$1",focus="m")] [name="埃芒加德"]没错,这是计划的第一部分。再立个建国日之类的。 [charslot(slot="m",name="avg_npc_412_1#5$1",focus="m")] [name="W"]...... [charslot(slot = "m", name = "avg_npc_869_1#1$1",focus="m")] [name="埃芒加德"]哈哈,不开玩笑了—— [charslot(slot = "m", name = "avg_npc_869_1#9$1",focus="m")] [name="埃芒加德"]——这确实就是计划的第一部分。 [name="埃芒加德"]特雷西斯和特蕾西娅丝毫没有撤退的打算,他们似乎真的想要把伦蒂尼姆变成和整片大地决战的战场。 [name="埃芒加德"]我们也不知道他们究竟哪来的自信,但既然是他们两兄妹的计划,就一定有早就准备好的手段。 [name="埃芒加德"]所以,如果他们真的成功了——我们将确实地重建卡兹戴尔,重建萨卡兹的乐土。 [charslot(slot="m",name="avg_4088_hodrer_1#7$1",focus="m")] [name="赫德雷"]......如果失败了呢? [name="赫德雷"]如果萨卡兹在这里遭遇了失败,那我们损失的,将是一整代年轻人,也许还有未来所有的年轻人。 [name="赫德雷"]在两百年前的那场远征之后,大部分国家对卡兹戴尔的现状并不了解,也不感兴趣。 [name="赫德雷"]直到现在,维多利亚的许多上位者还以为卡兹戴尔不过是一片废墟。 [name="赫德雷"]但内战前,在特蕾西娅殿下的建设之下,卡兹戴尔已经有了移动城市的雏形。 [charslot(slot="m",name="avg_npc_412_1#5$1",focus="m")] [name="W"]但特雷西斯搅浑了一切。卡兹戴尔现在不过是个超级巨大的巫术拖拉机罢了,一边走还一边往下掉零件的那种。 [charslot(slot="m",name="avg_4088_hodrer_1#7$1",focus="m")] [name="赫德雷"]卡兹戴尔根本扛不住所谓的战争,而摄政王恰恰还掀起了一场战争。 [name="赫德雷"]在开战以后,各方的探子一定已经开始接触卡兹戴尔。那些作壁上观的国家,又会怎么看待领土内的......萨卡兹们? [charslot(slot = "m", name = "avg_npc_869_1#9$1",focus="m")] [name="埃芒加德"]嗯,你是个悲观的人。挺好的,我也是。 [name="埃芒加德"]所以,计划的第二部分——现在留在卡兹戴尔的巫妖已经做好了拆分卡兹戴尔的计划。 [charslot(slot = "m", name = "avg_npc_869_1#6$1",focus="m")] [name="埃芒加德"]如果特雷西斯失败,卡兹戴尔将会立刻被分割为几块,甚至十几块...... [charslot(slot = "m", name = "avg_npc_869_1#9$1",focus="m")] [name="埃芒加德"]带着附属的居民区,按照划分好的,呃,“氏族”单位,藏进荒野的深处。 [name="埃芒加德"]规划路线,平衡生产,确保卡兹戴尔变成移动城市这件事不是毫无意义。对萨卡兹而言,其他人类的敌意就是天灾。 [name="埃芒加德"]卡兹戴尔将会迎来又一个流亡时代。 [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="又是流亡。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n说什么废话,难道我们现在没在流亡吗?我们是在哪座移动城市上安居乐业看着天灾云喝下午茶了?",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]...... [charslot(slot="m",name="avg_4088_hodrer_1#2$1",focus="m")] [name="赫德雷"]萨卡兹已经紧紧团结在了一起,虽然并非以我期望的方式......但就结果而言,特雷西斯做到了。 [charslot(slot="m",name="avg_4088_hodrer_1#2$1",focus="m")] [name="赫德雷"]但团结的意义,可以不仅仅是又一次复仇和杀戮。 [charslot(slot = "m", name = "avg_npc_869_1#1$1",focus="m")] [name="埃芒加德"]哪怕这种团结是建立在仇恨和战争上?这可不容易啊,赫德雷大哥。 [charslot(slot="m",name="avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]...... [charslot(slot = "m", name = "avg_npc_869_1#9$1",focus="m")] [name="埃芒加德"]卡兹戴尔不仅是一座城市,还是每一个把那里视作家的人。 [name="埃芒加德"]在原本的计划里,卡兹戴尔不需要很多居民......他们也不可能允许我们带走很多人。 [charslot(slot="m",name="avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]我们需要结束这场在维多利亚的战争,越早越好。 [name="赫德雷"]如果仇恨无法挽回,我们最起码可以利用它的热量,浇筑在卡兹戴尔的支架上。 [name="赫德雷"]而每一条生命,对于未来的卡兹戴尔,也许都很重要。 [charslot(slot = "m", name = "avg_npc_869_1#11$1",focus="m")] [name="埃芒加德"]你说得倒简单—— [charslot(slot="m",name="avg_4088_hodrer_1#1$1",focus="m")] [name="赫德雷"]我们刚刚提到的,可以远距离运送物资和人员的手段。这恐怕就是我们一直在调查的,军事委员会在伦蒂尼姆的“生命线”。 [name="赫德雷"]我会找到它,控制它。它既然能让我们来到伦蒂尼姆,那么......也能带我们回家。 [name="赫德雷"]在所有人都被埋葬以前。 [charslot(slot = "m", name = "avg_npc_869_1#8$1",focus="m")] [name="埃芒加德"]......嗯。 [multiline(name="埃芒加德")]我...... [charslot(slot = "m", name = "avg_npc_869_1#9$1",focus="m")] [multiline(name="埃芒加德")]你未必会成功,你只是个雇佣兵。 [charslot(slot="m",name="avg_4088_hodrer_1#9$1",focus="m")] [name="赫德雷"]“让所有人都有家可回。” [charslot(slot="m",name="avg_npc_412_1#6$1",focus="m")] [name="W"]...... [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="特蕾西娅。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n我一直试图把这个名字和这场战争分割开来。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="殿下,她......", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n一场和以前毫无区别的战争,又能让谁安眠?",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="哈哈,大概是那混蛋特雷西斯弄的什么障眼法,他杀了殿下,他还亵渎了她。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n我会让他跪下来道歉。",block = true)] [Sticker(id="st1", multi = true, text="\n等他道完歉,再把他的脑袋炸开花。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [delay(time=1)] [charslot(slot = "m", name = "avg_npc_869_1#1$1",focus="m")] [name="埃芒加德"]......和你接触确实是正确的。我会把你的打算,以......巴别塔残部的态度,告知巫妖们。 [charslot(slot="m",name="avg_4088_hodrer_1#9$1",focus="m")] [name="赫德雷"]感谢。 [charslot(slot = "m", name = "avg_npc_869_1#7$1",focus="m")] [name="埃芒加德"]但你们把我的小方块炸了!你们让我怎么回去,靠走的? [charslot(slot="m",name="avg_4087_ines_1#3$1",focus="m")] [name="伊内丝"]西北八公里的位置,有一个萨卡兹运输营地,抢他们的车去吧。 [name="伊内丝"]需要帮忙吗? [charslot(slot = "m", name = "avg_npc_869_1#6$1",focus="m")] [name="埃芒加德"]......算了。 [name="埃芒加德"]我可不想再被她逮到一次,让她发现我在和你们偷偷做什么交易。 [charslot(slot = "m", name = "avg_npc_869_1#1$1",focus="m")] [name="埃芒加德"]那么,祝你们好运,祝你们在见过她之后......还能活下来,达成你们的诺言。 [Dialog] [stopmusic(fadetime=2.5)] [PlaySound(key="$d_avg_highheelfts", volume=0.6)] [charslot(duration=1.5)] [delay(time=2.5)] [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="“她”?", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n慢着。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_412_1#3$1",focus="m")] [name="W"]你们有没有......一种熟悉的感觉? [charslot(slot="m",name="avg_4087_ines_1#14$1",focus="m")] [name="伊内丝"]你在说什么? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="bg_black", screenadapt="coverall", block=true)] [delay(time=0.5)] [playMusic(intro="$plot_intro", key="$plot_loop", volume=0.6)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Sticker(id="st1", multi = true, text="我在说什么?我也不知道。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n真恶心,这种多愁善感的发言应该留给赫德雷。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="......可是,到底是什么?", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="43_g8_wildernesswarcircle",screenadapt="coverall", block=true)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Delay(time=1)] [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="不远的地方,有个人坐在山头。就在原本消散的那个幻象的边缘。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n她只是坐在那里,好像什么都没在挂念。",block = true)] [Sticker(id="st1", multi = true, text="\n她的粉白色长发从肩头披下,一如往常。",block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [charslot(slot="m",name="avg_npc_056",focus="m",duration=1)] [delay(time=1)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="还有那种眼神,那种......悲伤的......", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [charslot(duration=1)] [Delay(time=1)] [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="我移开了目光。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="bg_black",screenadapt="coverall", block=true)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Delay(time=0.5)] [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="......怎么可能?", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n怎么可能怎么可能怎么可能......",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="不,那不是幻觉......", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n在我看到她的那一刻,我就知道,那不是幻觉。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="那就是她。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [Background(image="43_g8_wildernesswarcircle",screenadapt="coverall", block=true)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [charslot(slot="m",name="avg_npc_412_1#3$1",focus="m")] [name="W"]......殿下? [dialog] [charslot] [Delay(time=2)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Sticker(id="st1", multi = true, text="她走了。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n我想伸出手——",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="不,算了。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1", multi = true, text="\n也许该留到下次。",block = true)] [Sticker(id="st1", multi = true, text="\n反正......她不会是真的。",block = true)] [Sticker(id="st1")] [Sticker(id="st1", multi = true, text="她只是......很像很像,以假乱真,能骗过绝大多数糊涂蛋的眼睛。", x=300,y=270, alignment="left", size=24, delay=0.04, width=700,block = true)] [Sticker(id="st1")] [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=3, block=true)] [stopmusic(fadetime=2)] [charslot] [Image]